Monday, April 23, 2012

[Req FA] CZAR water crash change

... Is there any mod that when CZAR crashes into the water doesnt look so retarded???|||Plz anyone?|||make sense please|||Lt_hawkeye|||the czar tends to bug out; it hits the water, then moonwalk reverse crashes up, the back down again. It tends to do that a couple times before finally disappearing.|||This happens with all aircraft when they hit the water, if I recall correctly. It's just much more noticable with the CZAR (and Soul Ripper and Seraphim Experimental Bomber)|||No you got me wrong. When CZAR crashes into sea it happenes notfing.The airship so big should make a BIG GIANT SPLASH like in supcom 2.
Thank you wery much
-Jonny|||So anyone has the idea how to make BIG BAD SPLAAAAASH|||So can there be anything done abaut it?|||Posting 3 times in a row (one of your posts was 2 hours after the previous, even!) isn't going to make anyone respond faster, unless it's to tell you that posting repeatedly won't make anyone respond faster.
Anyways, on topic: I'm pretty sure something could be done about it, but I'm not sure if anyone has the interest to do it. You could try and do it yourself.|||If you want it that bad that you need to triple post to keep it bumped then why don't you do it yourself?|||Well can anyone help me out/instruct me? Plz plz plz.
And sory for tripple post.|||Add your request to the 4DC thread... i'll see if i can create a "dummy" Czar for the OnImpact with water. This would spawn a replacement unit that we can later add animations and special effects to.
Resin|||Why can't you just change the actual CZAR and have it spawn effects? Afterall, dummy ACU aren't spawned when they explode.|||BulletMagnet|||hmmm, let me know on any progress you make on that resin...this actually sounds like a neat workaround to gettin units to crash into the water and sinking like in SC2
edit: would also be a perfect complement for the Shipwreck mod.|||Resin_Smoker

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