[:1]Hi,
as we have very talented modders like BO:TEAM,Resin [4DC/WOF...],Fof [bugfix mods],Domino [to many things ] and many others [the list refelect mainly the mods (and makers) "I" use! ].
I miss a few things in FA that would it make more perfect....
- Multiplayersave
The maps can be very hugh and the gamespeed can be adjustet for more slow strategic play, so we "can" have enormous Big battles ... but the time cant halted :\
- Alternate Transport over Water
The Air transports are nice and very good ...
But if i like to ship a whole Army .. i need Air superior on this way or massive usage of fighters.And i need an mass of air transports ....
I like doing this more like in reality.
For massive troop transport the best over water is an ship with room for 80-120 units.This is an "mass" transport.And it is even over Air protectet (better than an Air transport...).And for high tech-tree or experimental this is possible as Submarine transport.To mass ambush an opposite bay with troops ...
- This is mainly not going in "modding" ... but more "Realistic" Big Maps would be nice.
Not Syntetic bad looking balanced maps ....
- Massive Wall elements
I have the "Siege Wall Mk2" mod in usage, it is not bad ... but looks "horrible" :)
I would have the walls more like the orginal FA walls.Have found long time ago an mod who let build all FA walls, but without the functional of the Mk2 walls.
It should blook paths and blook shoting thru it.Like real walls.
Thats all
I am happy with FA without this too ... it is simply no Alternate game with this scale and mass on different Units (big thanks again on the modders) and this variety of effects (thanks on the modders - again ) available ....
But it can maked even be better
Regards
R-TEAM|||ill sort some water transports out soon.. ive just got side tracked with other things..
i still have my beam ffenses mod on hold also.. ill get back to these mods ASAP.|||Domino|||The scripting aspect isnt a difficult one as we all know that this can be done... The big issue here is one of modeling.... While i do have limited model and UV map experiance, I'm not a texture guy.
Resin|||aye as resin aready said.. the scripting part is reletively easy, i to suck bad at modeling and texturing.. :/ in time i will get better LOL... lots of time!
who knows about said units appearing in 4dc.. not in the next release but maybe in a future one.. :)
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