Monday, April 16, 2012

[WIP-SC2] Mobile Builder v0.95 24/04/11

Mobile Builder (WIP)
This mod goes back to the old SC/FA style it removes Gantry's for the game and add the ability to build all experimental units using the ACU and engineers
USER NOTE FOR PLAYERS NOT USING REVAMP
Because the normal build menu only supports 10 units and there's more experimental's that build slots this is why im releasing this for testing and feed back for the time being a work around will be created to fix this problem, Maybe the units will be spaced out between the ACU and engineers, I'm not sure yet :P .
Version 0.95
• Fixed the Campaign Space Temple from showing up in the Skirmish build menu.
• Fixed The Wilfindja from not showing up on the build menu.
• All Illuminate Experimental units are now available on the build menu (Revamp Only).
Version 0.9
• Conversion system improved any custom units or mods this will auto apply to them as well.
• Revamp Expansion Mod Tech Toggle Note
(Air units Tech 1 Land units move to Tech 2)
Version 0.8
• Release
This mod goes back to the old SC/FA style it removes Gantry's for the game and add the ability to build all experimental units using the ACU and engineers
SUPPORT INFO
• DLC Support only
• Added Support for Revamp Expansion Mod v1.2 and up
• Requests Mithys Mod Support MiniMod v7 and up
DOWNLOAD
http://www.mediafire.com/file/768fsixp7d52xbh/Mobile%20Builder%20v0.95.scd|||YES
YES
YEEESSSSS
I will use this!, we need a online mod community
Mod support :(|||AI support fixed :wink:|||liveordie|||Version 0.9 released download link updated.|||Here's an update, LoD: The AI does now build unit based experimentals, but only untill about 1h25 minutes in game. My AI ally started building a Czar at 1:25, than another ally started a darkenoid a couple of minutes later, along with a monkeylord and megalith 2 for an enemy. The ai does however build building based experimentals some 20-30 minutes in game. Other than delayed unit experimentals for ai, The mod works great, keep it up ! :D|||redmoth|||liveordie|||No problems :wink: using the balance mod effects the AI as well in what units they build I'm working on improving this as well its on my list.|||liveordie|||redmoth|||Version 0.95 released download link updated.|||Cool, whats the little bug you found in 0.95? can we expect the fix soon?|||redmoth

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